TELOS IS A DEFINITE SORT OF THE DOWNHILL TREND RUNESCAPE BOSSES ARE FACING

Telos is a definite example of typically the downhill trend Runescape companies are facing, and is generating me wonder if RuneScape basically already a bullet junk, fast reaction game. Fine, that should be fine for most excessive frame per second, delay free mmo that has key-board movement rather than lazy click system. Please consider studying your bosses, Jagex, or maybe consider revising your game break and movement for your companies are becoming less and less compatible with your own personal laggy, 0. 6 subsequent game tick system using each new boss revise ever since raids (a tall tale as no game causes you to go in groups of ten for the raid), no, in fact , considering that kalphite king was released. In truth, kalphite king was this least favourite boss due to very stupid green episode that is the game’s first one reach ko other than jad intended for incorrect prayer and requires yet another player to provoke typically the boss?? After that, we see a constant deteriorating trend – Vorago launching his one reach ko bomb unless you acquired like 4 to 5 maxed players tanking his primary blast, Araxor spawning a single hit ko explodo bumblebees and now Telos with his a single hit ko anima an explosive device that looks like a copy off from Goku’s spirit an explosive device in Dragon Ball Unces. Wake up Jagex! This is not some sort of bullet hell, bullet junk game. I know loads of rpgs that involve them. Nevertheless Runescape is RUNESCAPE. All these new bosses are draining the game of its appearance such that players may at the same time play Runes of Secret or League of Stories instead as they got Warcraft style ability bars had to fend against their supervisor mechanics too. I enjoyed Runescape because while it ended up being turn based and just click movement, it was at least soothing and did not require all the tension and adrenaline while other hard core game titles which Runescape is trying being but fail at as its new bosses do not help with the current lag and activity. Also, while freezing each of our screens, the way Telos switches our asses off cross-bow supports that I sometimes misclick in when trying to get in exhibits Telos is not even analyzed before release.

You are completely wrong. Go check OSRS and also compare it with the terrible mutation of RS3. Also, and just in case someone claims go play OSRS and then, let me remind you you must start all over again. I have simply no intention of starting backside on square one together with zero cash and stage 1 all stats (a stupid concept that gets rid of off OSRS since most of us will be or are working and then so no time to start above from scratch). Since you appear to be you are new with the remark you just made, you will find that will before we used to have fully protect prayer and that we-took turns hitting the monster. That has been Runescape. The original, proper Gower Runescape. But now it is one half Gower and half Wow which does not seem her at all. You want to reform the sport with ‘interactive bosses’? Jagex should test their EOC system and revamp like letting players move and also attack simultaneously or enabling bosses and players start mechanics and abilities each and every other at the same time. So far from Telos, everything is like dropped. I use ability on Telos, he uses his standard attack. Then after a number of attacks, what the hell? Tendril bind that I have to package 3k damage on and easily have bad luck, I never ever get to reach that destruction before Telos heals backside like 15k. Also, precisely what is up with that stun and also giant leap? Believe myself, it’s still turn centered except I need to make a couple of actions everytime he will that?? Let alone the horrifying lag, if my flexibility is on cooldown due to the fact I panic press that everytime his right provide comes down as all his or her attacks are exactly the same, Now i’m dead, or near deceased. Mechanics are awkward also. You run INTO lasers to save lots of yourself? Enemy gets energized by them? Enemy taking walks you off the lasers? Needs to be the other way round. Laser treatments should be avoided and the adversary should not get empowered simply by them. That’s howSo therefore somehow manage to absorb laser treatments, don’t get kicked by Telos off the beam, are fortunate for Telos not to leave his arse up the column for a super power up, destroy golems without luring Telos into red beams while golem is too far away all the things the while watching him regarding his healing tendrils and also insanely OP stun and also leap attack? The attitude of some players astonish me – that they aren’t see how wrong Telos’s aspects are. Well, after this actually what goes on at the end – adequate to put me off harming him more than once after forty-five failed attempts and only one particular success at 0% enrage. You get a stupid rigged TYRE from the Squeal of Bundle of money which you sweat over regarding rewards you would have obtained regardless when you hit ‘stop’. And above all, the returns are lame – 3 hundred to 500k after chugging 10 brews, weapon toxic ++, overloads and ingesting 30 rocktails due to lags, freezes, insane mechanics and also multi tasking with golems etc on phases three or more and 4. That is not ample to cover me on one profitable run let alone all my different failed runs which both equally lost me out on considerably more supplies as well as reclaim fee from death. Even the loot is disastrous, putting one more nail on the coffin consequently don’t smirk at my family when you realize after all your personal glory runs that you manufactured less with what you started and is probably buying you will have (most likely the design behind this boss). Everybody is able to tell on day one that boss is dead information due to lags, mechanics this don’t suit game play in addition to mediocre loot locked guiding a squeal of bundle reminder wheel. You’d be fortuitous to even make 300k loss if not more let alone an opening even. And if you company for bigger rewards? I’ve truly heard everyone say it has the not worth chaining instructions you risk all for a similar rewards you’d get while not chaining. Whats the point in this boss? Either revise the item, or remove it.

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